Stories: The Path of Destinies is a narrative game and as the title implies it has a path of destinies, not a destiny but multiple destinies. It puts you in the role of a fox named Reynardo and you are pinned against an evil frog who has ravens as his employers. With the help of a book Reynardo needs to learn from his mistakes and ultimately find the correct path, but to do so he needs to fail. Seems like a weird setup for a game right? The funny thing is though that it totally works
Stories: The Path of Destinies is a short burst of entertainment when you first play through it. And if you do not follow the games narrative you might think the developers just screwed you out of your hard-earned money, but it is actually a game that continues after you finish it. Remember when I told you the game needs you to make mistakes for you to learn from them, well that is the meat and bone of this game. You need to play through it multiple times to get a satisfying ending.
Different swords unlock different doors and you need a correct coloured sword to enter a door with that specific colour and you can easily get distracted on your hunt for a new sword by the many paths laid in front of you at any time during your playthroughs. While you traverse through the different levels a narrative is sharing the experience with you, telling you history and jokes along the way judging by where you are, what you are doing or who your are encountering. The game even acknowledges other game mechanics by throwing small insults at you when you for example miss a target. It is these tiny details that make up a great experience with this game, and it is a game that you can dig through every bit of the landscape put in front of you just so you don't miss out on anything. Smart writing mixed with a choose-your-own-adventure type deal calls for endless hours of entertainment to the right fan-base.
Stories also comes with combat and enemies you need to take out, but luckily the actual combat mechanics are surprisingly well put together even though they might seem simplistic at first. As you progress through the game you unlock new moves and techniques to boost your overall combat experience which you can later on upgrade at your own will.
Although Stories: The Path of Destinies is a entertaining product it sadly comes with a few frustrating elements, one of the main ones are the multiple glitches I encountered while playing this game. I held off my review as long as I could waiting for a patch to clear out some of the bugs but sadly it never came. The main glitch I encountered numerous times was when Reynaldo either got stuck in the environment or simply fell through the world. These are annoying bugs when you know the only way out is to quit your current game and start over.
Stories: The Path of Destinies is a refreshing little time-waster, and a great way to kill of some free time, even though you only have a few minutes to play there is fun to be had here. And the multiple playthroughs the game encourages you to do only feeds the replay value which is always a great addition to any game.