I love exploring games that I have no previous experiences with, it is like a loot filled chest with everything you always wanted or something you never knew you always wanted, but sometimes that chest grows teeth and starts chasing you and you run away from that chest promising yourself never...
I remember me and my nephew, celebrating a winter holiday at my grandpas house, with a NES and Double Dragon rented from the local video shop. It might have been the greatest weekend of my life. And here we are, I am now a grown man with kids of my own and playing Double Dragon 4 on my...
Yakuza is a series of games that I have always had a love hate relationship towards. But with the latest release, Yakuza 0 I am leaning towards love way more than I have ever before
For nearly 30 years Civilization has plagued our gaming world, people have lost time, sleep and not to mention been frustrated, yet in love with a game so simple yet so incredible deep and time demanding it is sometimes hard to see how this game can be sold at a regular price and not a yearly...
I have always been a huge fan of the stealth-based game genre, and Dishonored was one of my favourite games the year it released. It played through it numerous times with different experiences each time and with the release of Dishonored 2 I was overexcited to once again see what this series...
The Elder Scrolls is one of my top game series of all time, as with most fans I started my love for the series with the release of Oblivion but has since then gone back and played Morrowind. So when Skyrim was announced I was beyond excited and here we are, years later and I am reviewing one of...
It is time for a new Call of Duty, love it or hate it but it is still one of the most successful franchise in gaming history and you can never take that away from them. And speaking of love and hate, there has always been those feeling whenever you speak on a new Call of Duty release as you...
I remember playing Call of Duty on Playstation 3, and how amazed I was at the visuals for this game. I remember thinking that this would be it, this would be the greatest FPS game ever created, and even though many years have passed since my brain worked like that, the Call of Duty franchise...
Whenever I am tasked with reviewing a game mainly focused on kids I turn to my own kids, hand them the controllers and just sit back and take notes. Not only what I myself see but how the experience make them feel and how easy it is for them to interact with the game. But whenever a huge...
What if you took Minecraft and the beloved Dragon Quest universe and mixed them all into one brand new experience? It would probably be the greatest game ever created right? Well, to fans of both games it might be considered that but to anyone the slightest interested in either of the two this...
As a lifelong fan of wrestling dating all the way back to the late 80s when I used to watch wrestling with my grandfather (without my mother knowing it seeing as it was seen upon as real back then) I have tried to withhold my love for the entertainment, but lately my love is slowly dying and...
It is time to return to one of the most talked about games in recent history, we are of course talking about Destiny. Now the name of the game will either bring excitement to you as soon as you hear it or it will bring frustration and annoyance, luckily for me I have always enjoyed Destiny and...
Have you ever dreamt about being a stealthy burglar? And also being the main character in a Guy Ritchie move? Well Filthy Lucre is as close you'll probably ever get without breaking the law or being that weird guy on the film-set that nobody invited..
Mount & Blade: Warband is a stand-alone expansion to the previously released Mount & Blade, and it introduces a new faction, increase political options, giving players the ability to start new factions and brings on-board the ability for multiplayer. Now all of this released on the PC...
Pac-Mans back alright! Again. I can't help but feel like I just wrote a review for a game like this not just a few months ago, but anyway, here we are yet again, another Pac-Man review! This time it is for Pac-Man Championship Edition 2 on the Playstation 4
Review - Tales of Berseria
Review - Double Dragon 4
Review - Yakuza 0
Review - Civilization VI
Review - Dishonored 2
Review - The Elder Scrolls V: Skyrim (Special Edition)
Review - Call of Duty: Infinite Warfare
Review - Modern Warfare Remastered
Review - Skylanders Imaginators
Review - Dragon Quest Builders
Review - WWE 2K17
Review - Destiny: Rise of Iron
Review - Filthy Lucre
Review - Mount & Blade: Warband (PS4)
Review - Pac-Man Championship Edition 2
Here is a sampling of the gameplay changes and improvements that you can expect when Black Ops III launches on November 6
Some players were dissatisfied that the Black Hat equipment was too powerful. We agree. Our new hacking mechanic scales the hacking speed based on how close you are to the target, and will require precise aim to hack Scorestreaks in a reasonable time. Time-to-hack has been adjusted upwards across the board to make it more challenging to hack, especially at the higher end of rewards. Hackers now also appear as a red dot on the minimap for the duration of the hack, which, along with VO notifications that a Scorestreak is being hacked, provides players the ability to counter by hunting down the attacker.
Rejack sparked its fair share of controversy during the Beta for a number of reasons, most of which were valid. Included in that list: putting players into Rejack did not count as a kill, and players were using Rejack to stack Scorestreaks. Now, putting a player into Rejack counts as a kill. Players receive kill credit immediately in-game, on the scoreboard and leaderboard, and in persistent stats. Rejack now also resets all Scorestreak progress so that it cannot be used continuously throughout a match to pad progress towards high-level Scorestreaks.
We’ve talked a lot about the flinch mechanics during the beta – that’s when getting hit causes your weapon to move out of position. Our improved networking code would sometimes cause bullet flinch to stack, so we put a cap on how much you can flinch while ADS. While you will still flinch when shot, it will be within tighter constraints to keep you closer to your aim.
We improved the feedback that you have downed your target by including the red “kill marker.” This marker will subtly grow in size with each subsequent hit, turning red upon dealing lethal damage as added reinforcement to confirm the kill.
During the beta, any downward or backward player movement could make the grenade toss distances feel awkwardly short. This has been adjusted so that player velocity never negatively impacts grenade trajectory. We also tweaked grenade speed and distances.
Players felt Concussion and Flashbang grenade types were very powerful. While both grenade types need to be in order to stay viable as equipment choices, we reduced the Concussion grenade stun time by 1 second and are now unlocking the Tactical Mask perk (the counter for both Concussion and Flash Bangs) earlier in the progression system at level 13.
By popular request, we’ve added a “Time in Hill” stat for the scoreboard and leaderboards in the Hardpoint game mode.
Players did not feel sufficiently rewarded for escorting the robot in Safeguard. Players now receive +25 score for every 3 seconds that they escort the robot toward the enemy base.
Players wanted additional details about how they were eliminated. The Kill Cam and Final Kill Cam now show what killed you (including weapons, Scorestreaks, Specialist weapons, equipment, etc.) and what perks the player has equipped.
Additionally, various weapon-balancing changes were implemented, including to the Razorback and M8A7.