One Piece has since its humble beginnings in the late 90s as a written manga series turned into a franchise with over 700 episodes released, thirteen animated feature films, two original video animation, and five television specials. It has produced numerous merchandise such as trading cards...
OneeChanbara or Onechanbara, onee-chan, the Japanese word translates into “big sister” or according to Wiki “a colloquialism for a young adult woman”, while chanbara translates to “sword fighting”. Those two translations gives you a glimpse into what you are dealing with here, young adult bad...
How would you feel if I said to you that you could become a goat for as long as you like, you would probably look at me weird and walk across the road and try to avoid me in the future, but what if I added that this would only be available to you through the wonderful magic of video games. Yes,...
Gauntlet has returned, and if you still haven't played a Gauntlet game it is about time. Gauntlet Slayer Edition gives you all the action you have come to expect from a Gauntlet game in the past, the only thing that is missing from this version is you do not need to fill your pockets with...
Uppercut Games is a small independent game developer studio who recently released their latest game called Submerged. A game about a sister trying to save her wounded brother in a waste open water world armed with only a telescope it is your job to scale the buildings and find what you need to...
I have played all the God of War games, and I still remember my jaw dropping when I first played God of War back on the Playstation 2. God of War 2 however was the game that made this one of my favourite series on the Playstation and I continued to follow the series as it progressed. And here I...
Journey was to me the most beautiful experience I had ever experienced on a Playstation when I first played Journey back when it released on the Playstation 3, so when I got word there was a new improved version about to release for the Playstation 4 I was first in line to request a review...
I have been an Trials fan since the first game released, since then I have laughed, cried, broken controllers and rejoiced, so who better than me to get my grabby paws on the new DLC from Red Lynx. I have played games since the late 80s but it is the first time I jumped onto the back of a...
The Witcher is the most immerse open-world game ever created, that’s right, I said it. Even with its flaws this is the game to beat for game of the year on many gamers lists this year. I am even going to go as far as to say that this will change open-world games forever, if your game doesn’t...
Project Community Assisted Racing Simulator or CARS for short, was originally planned to see PS3 and Xbox 360 releases earlier, but was finally released on the current gen systems, and the reason as to why is easy to see as soon as you start playing. Project Cars looks absolutely amazing, and...
I grew up with adventure games, it is still my favourite genre of all time, but lately the genre has slowly faded out, much being because of the attention span of gamers nowadays, and the thought of them getting stuck on a puzzle more than a few minutes seems absurd. But Double Fine is trying...
There is a thin line between inspiration and plagiarism and Shovel Knight balances this perfectly. By paying homage instead of ripping off classic NES games it simply creates nostalgic magic for older gamers while introducing old school classic gameplay to the newer generation. This is one of...
Oh From Software, how much pain and torture you have bestowed upon me and still, here I am, with my hat in hand asking “can I have some more sir?”. I guess the fool me once saying doesn't really work on the From Software games as Demon Souls beat me, Dark Souls 1 and 2 beat me, and here I am...
What some might call a slightly watered down version of Monster Hunter I personally feel that Toukiden: Kiwami is everything I wanted Monster Hunter to be and more. Now before you start lighting up your torches and sharpening your pitchforks at least hear me out and check out my review for...
We return to the strange but wonderful world of Life is Strange. Stuff was right about to hit the fan as we left the previous episode and even though the last episode ended on a cliffhanger the second episode starts off slow by introducing and adding more back-story to the main story. If the...
Review - One Piece: Pirate Warriors 3
Review - Onechanbara Z2: Chaos
Review - Goat Simulator (PS4)
Review - Gauntlet Slayer Edition
Review - Submerged
Review - God of War III Remastered
Review - Journey PS4
Review - Trials Fusion Awesome Level Max
Review - The Witcher 3: Wild Hunt
Review - Project Cars (PS4)
Review - Broken Age (PS4)
Review - Shovel Knight (PS4)
Review - Bloodborne
Review - Toukiden: Kiwami
Review - Life is Strange Episode 2
The 2014 Global Games Market Report by Newzoo shows the international games market will rocket past the $100 Billion mark in the next three years to reach $102.9 Billion by 2017. This represents a compound annual growth rate (CAGR) of +8.1%, outstripping the previous year’s estimate due to the relentless growth of both Asian markets and mobile gaming. The market for (smart)phones and tablets will rise from $17.6bn (a total market share of 23% in 2013) to an impressive $35.4bn in 2017 – ultimately dominating one third of the global games market.
Newzoo estimates the global games market to generate $81.4bn this year, up 7.8% compared to 2013. Mobile gaming will rise to $21.7bn in 2014, generating 27% of global revenues. This includes local Android stores, particularly popular in China as well as web-based and feature phone gaming. The latter is typical of the Japanese mobile games market and still accounts for several billion dollars in revenues. In the lead-up to the launch of Newzoo’s 2014 Global Games Market Report on June 5th, it will share more granular insights into the 2014 market and growth per segment towards 2017.
Change of Power: Tencent Number One; Apple on par with Nintendo
Newzoo’s global analysis involves a variety of resources including public and non-public company revenues. In 2013, the top ten public companies by game revenues generated 44% of global revenues. Last year, Tencent moved to the number one position with $5.7bn in annual game revenue and shows no sign of leaving the top in the years to come. Tencents’ latest quarterly results of $1.7bn, up from $1.4bn in the last quarter of 2013, indicate that it could take over 10% of the global games market in 2017, if it maintains this pace of growth.
Also illustrative of the rapid market changes is the fact that Apple generated almost identical game revenues as Nintendo in 2013: $2.4bn. In 2014, both Apple and Google are expected to generate more game software revenues through their 30% share of app store spending, than Nintendo will make from for their software.
2013 Global Games Market Exceeded Expectations
Newzoo’s final review of the past year concluded that global game revenues amounted to $75.5bn in 2013. The main developments that led to higher revenues than anticipated twelve months ago are:
· The total Chinese games market grew even more than expected in terms of (paying) gamers as well as revenue, reaching $13.7 billion in 2013, a 35% year-on-year growth rate;
· The share of total app store revenues taken by games has increased more than expected. In the last quarter of 2013, the share of game revenues in the app stores was around 80%, compared to only 65% in 2012. Further, the top-tier mobile games grossed a higher share of the total app store revenues than anticipated, confirmed by public reports of King, SuperCell and GungHo.
· Japanese mobile game revenues beat expectations, driven by higher growth of app store revenues as well as the continued popularity of mobile web games and feature phone games. As these traditional mobile revenues slowly shift towards smartphones and tablets, they will still represent a multi-billion dollar Japan-specific mobile games segment.
Despite a downward adjustment for handheld console game revenues and the significant impact of a weak Yen, the overall result was a positive adjustment of 2013 global revenues and compound annual growth rate towards 2017.
Newzoo is an innovative global market research firm focused solely on games. The company provides its clients with a mix of primary consumer research, transactional data and financial analysis across all continents, screens and business models. Newzoo’s clients include EA, King, Tencent, SEGA, Wargaming, Nvidia, Coca-Cola, Logitech and Microsoft.