The Witcher is the most immerse open-world game ever created, that’s right, I said it. Even with its flaws this is the game to beat for game of the year on many gamers lists this year. I am even going to go as far as to say that this will change open-world games forever, if your game doesn’t...
Project Community Assisted Racing Simulator or CARS for short, was originally planned to see PS3 and Xbox 360 releases earlier, but was finally released on the current gen systems, and the reason as to why is easy to see as soon as you start playing. Project Cars looks absolutely amazing, and...
I grew up with adventure games, it is still my favourite genre of all time, but lately the genre has slowly faded out, much being because of the attention span of gamers nowadays, and the thought of them getting stuck on a puzzle more than a few minutes seems absurd. But Double Fine is trying...
There is a thin line between inspiration and plagiarism and Shovel Knight balances this perfectly. By paying homage instead of ripping off classic NES games it simply creates nostalgic magic for older gamers while introducing old school classic gameplay to the newer generation. This is one of...
Oh From Software, how much pain and torture you have bestowed upon me and still, here I am, with my hat in hand asking “can I have some more sir?”. I guess the fool me once saying doesn't really work on the From Software games as Demon Souls beat me, Dark Souls 1 and 2 beat me, and here I am...
What some might call a slightly watered down version of Monster Hunter I personally feel that Toukiden: Kiwami is everything I wanted Monster Hunter to be and more. Now before you start lighting up your torches and sharpening your pitchforks at least hear me out and check out my review for...
We return to the strange but wonderful world of Life is Strange. Stuff was right about to hit the fan as we left the previous episode and even though the last episode ended on a cliffhanger the second episode starts off slow by introducing and adding more back-story to the main story. If the...
There has been numerous Cabela games since the first one popped up on the scene back in 1998, and there has been deer hunter series, adventure series, expeditions, and off-road adventures and that is just naming a few of the many, many Cabela games that has seen releases. The latest addition to...
You've got to know when to hold 'em, know when to fold 'em, know when to walk away and know when to run. Never has lyrics had greater meaning than this time around as we play with cards and life in the latest independent game released from Defiant Development called Hand of Fate
The Order: 1886 is a collaborative development from SCE Santa Monica Studio best known for their work on the God of War series and Ready at Dawn mostly known for the Wii port of Ôkami. It is a single-player action/adventure game and it is exclusively to the Playstation 4
Easy to play difficult to master, that should be the tag-line for PolyNoid, a new minimalist retro-futuristic arcade puzzle for your iPhone released today 25th Feb 2015
Evolve has seemed to be a dark horse from the time it was revealed and up until release. People have been claiming there didn't seem to be enough content, or the game might feel repetitive and not enough meat on the bones for it to become a hit, but we still wanted to dive in and see for...
From the developers of Dead Island comes another zombie slayer but this time the focus doesn't seem to be on the combat which Dead Island highly emphasised, but more on the parkour aspect, as you are going to run from a lot of zombies this time around, and when night comes, good night and good...
If you haven't played a game of Risk before then this is your chance. Risk is one of the more intense and competitive games I have ever played in my life but previously only on a tabletop, that is until now when I got my hands on the PS4 version and it has everything the boardgames has without...
How does it feel to once again relive High School, as a girl, with paranormal abilities you say? Life is Strange gives you the answer and puts you right in the shoes of Max Caulfied who realizes she has the ability to rewind time, as if being a student in High School wasn't enough.
Review - The Witcher 3: Wild Hunt
Review - Project Cars (PS4)
Review - Broken Age (PS4)
Review - Shovel Knight (PS4)
Review - Bloodborne
Review - Toukiden: Kiwami
Review - Life is Strange Episode 2
Review - Cabela's African Adventure (PS4)
Review - Hand of Fate
Review - The Order: 1886
Review - PolyNoid
Review - Evolve
Review - Dying Light
Review - Risk (PS4)
Review - Life is Strange Episode 1
The British Academy of Film and Television Arts has today announced that Rockstar Games will be presented with the Fellowship at this year’s British Academy Games Awards ceremony at the Tobacco Dock, London, on Wednesday 12 March.
Awarded annually, the Fellowship is the highest accolade bestowed by the Academy in recognition of an outstanding and exceptional contribution to film, television or games.
Fellowships previously bestowed for groundbreaking work in games include Gabe Newell, Peter Molyneux, Shigeru Miyamoto and Will Wright.
As the driving forces behind Rockstar Games, Sam Houser, Dan Houser, Leslie Benzies and Aaron Garbut will attend the ceremony to accept the accolade on behalf of the company. It is Rockstar Games’ revolutionary approach to games that helped bring the medium to the masses, particularly with Grand Theft Auto, one of the most critically acclaimed and commercially successful game series of all time.
It was the Grand Theft Auto series’ shift into 3D with Grand Theft Auto III that raised the bar for game-making, as players were immersed in a highly detailed, open world where they could explore gritty urban locations and follow the game’s narrative at their own pace. The game’s resounding success earned the company global recognition.
Grand Theft Auto IV moved the series into high definition and became one of the highest-rated games of all time. The game’s critical success was matched by sales; it earned the Guinness World Record for single day sales of an entertainment product, a record now held by the next game in the series, 2013’s Grand Theft Auto V.
The Grand Theft Auto series, alongside groundbreaking games such as L.A. Noire, Manhunt, Bully and Red Dead Redemption, cemented Rockstar Games’ reputation for creating intricately layered interactive worlds that have kept the company at the forefront of the gaming industry for over a decade, both critically and commercially.
“We have long believed in the potential for videogames to become a new form of cultural expression and worked to show that in our games, so for us accepting the BAFTA Fellowship is incredibly humbling,” said Sam Houser, Founder of Rockstar Games. “This honour reflects the creative vision and dedication of a huge number of people over many years, and we look forward to accepting the Fellowship on their behalf.”
Harvey Elliott, Chair of BAFTA’s Games Committee, added: “It is hugely exciting to be able to recognise the amazing contribution made by Rockstar to the games industry over the past 16 years. The creativity and passion exhibited by the Rockstar teams have inspired a generation of game developers to raise the bar in every aspect of game development. From design and mechanics, through to storytelling, cinematics and audio immersion, and in the process creating games that compete so profoundly on a global stage across all entertainment media. Rockstar, this Fellowship is wholly deserved."
The British Academy Games Awards take place on Wednesday 12 March at the Tobacco Dock, London, and will be hosted for the sixth consecutive year by comedian and gamer Dara O Briain The British Academy Games Awards take place on Wednesday 12 March at the Tobacco Dock, London, and will be hosted for the sixth consecutive year by comedian and gamer Dara O Briain.
Public tickets for the ceremony and Inside Games, BAFTA’s showcase of the latest games from the world’s biggest studios, can be purchased from http://bit.ly/InsideGames.
The ceremony will be streamed live online at Twitch.tv.